dandelion
While perusing the Madison art fair a few weeks back I came across some amazing still life photography of a dandelion, and I couldn't stop thinking about the texture and complexion found in such a simple flower. Photography is amazing, but I wanted to try my hand at recreating that texture in Blender, and giving it a uniquely rendered feel through manipulating camera settings in a way a real world camera doesn't behave.
Software used: Blender 5.2, Photoshop.





2026 © Carter Lindblom
